DANIEL
GONZALES

3D ARTIST

& ANIMATOR

My Senior Thesis:
Don't Know Where Pero es Aqui

     My thesis was inspired by my personal journey with my connection to my Hispanic culture. I wanted to use animation as a means to explore themes of identity and heritage through a visual narrative. I used Blender 5.0 to model my characters and environments. Then, I took the UV maps after unwrapping them into Krita to add and color textures to reimport back into my project.
      After modeling and rendering each scene out of Blender I took my clips and stitched them together in Adobe After Effects and gave my animation a digicam look to attach my inspiration of early 2000's aesthetics. Then, I went into Adobe Premiere to add all of my sound effects and music to finalize my project. 

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